Chapter 458: The two unfortunate companies
Chapter 458: The two unfortunate companies
Chapter 458 - The two unfortunate companiesTakayuki gestured for a pause at this moment, quieting down the somewhat bewildered crowd.
Then he patiently said, "I know you may have many questions right now because this game development seems different from what I've taught you before. But what I want to say is that there has never been an absolute formula for game development because electronic games have always been something full of unknown pleasures, just like movies have comedies, tragedies, blockbusters, and even sadistic ones. There will always be some audience for each."
The head of Group Five, Tomonori Uesugi, couldn't help but raise his hand and said, "I can understand the benefits of torturing players in the plot, but won't torturing players in difficulty potentially limit the audience? Wouldn't this be quite niche?"
"Who says so? Sometimes you may actually underestimate the masochistic tendencies of players. Of course, the difficulty cannot be exaggerated, and there must be a limit, and this limit requires skill. We can take our time with this. For now, everyone should follow my plan to establish the basic framework of the game, and the difficulty aspect can be adjusted later."
The main development difficulty of Monster Hunter this time lies in the design of actions for so-called giant dragons and strange-bodied creatures like Great Jagras.
This is also the true core of this game.
Making a monster convincing in every aspect is very difficult.
This probably requires the cooperation of multiple teams along with the numerical re
When the management of Liruda saw that Gamestar Electronic Entertainment was preparing to develop a new large-scale game, their reaction was indifferent, as if everything had nothing to do with them.
Or perhaps they already understood that they had long become the dust of the times, leaving no remnants behind.
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