Monsters Are Coming

Chapter 1508 - 388: Suppression Martial Arts Arena_3



Chapter 1508 - 388: Suppression Martial Arts Arena_3

And the growth potential of stealing Life Soul 1.325 ranks fourth in the player statistics of attribute potential list.Secondly, the trait effect of stealing is also compatible for use by players of all profession factions.

Forum player voting has placed it at T1 level, instead of T0 level, because the price of stealing Life Soul is expensive.

As a Sixth Generation Soul, purchasing it requires one hundred thousand points of sacrificial power.

Players have many channels to consume sacrificial power, a single Life Soul going for one hundred thousand sacrificial power is clearly difficult for ordinary players to accept.

As some forum player put it: This price allows me to embed a First Generation Soul, and then use the remaining sacrificial power to purchase Evolution Pills, directly raising the Life Soul Level to Level 31.

A Level 31 First Generation Soul, whether in attributes or trait effectiveness, far surpasses a Sixth Generation Soul.

Considering comprehensively, its current cost performance is quite low.

The third Life Soul is the Rejuvenation, a First Generation Soul a player "Uncle Liu" has housed in the Sand-breaking Spear.

The trait effect is to sprinkle a drop of Rejuvenation Water Drop, condensed from spiritual power, which can be controlled in flight direction by consciousness, and the contacted target will receive a rule-level healing effect.

In other words, regardless of curses, corrosion, and various negative states resisting life recovery, none will affect the healing amount.

The specific healing effect is influenced by Life Soul Level and player spiritual strength, two dimensions.

After the Rejuvenation Life Soul debuted, before the Strategy Guide Players released any evaluation content, forum players already pushed it to the throne of version T0 level.

The reason is simple, Rejuvenation is a healing-type Life Soul.

Before this, there was only one healing Life Soul, the Sixth Generation’s Prayer.

Though very strong, ordinary players simply don’t have the ability to embed it.

The expensive price of Life Soul is just one threshold, and channels to acquire the Power of Prayer are scarce, making it difficult for the Life Soul to swiftly grow.

Auxiliaries with praying Life Soul are the absolute team core in top guilds.

Therefore, small groups generally use growth pet "Light Spirit Feather" as the main means of team endurance.

Since the server opened, the topic of when healing-type Life Soul can be housed has been periodically raised by forum players.

Many veteran support stream players have waited two and a half years for this, finally seeing the desired result with the debut of Rejuvenation Life Soul.

The appearance of Rejuvenation signifies that support gameplay will upgrade from team odd-jobber to team core.

A powerful healer can significantly enhance the endurance ability of damage-bearing stream players.

Its importance is directly tied to the damage-bearing stream.

In the past, heralded as the "auxiliary dual heroes", the two great Life Souls, Light Shield and Binding, will inevitably face a shock in stature, relegated to lower priorities in the embedding order.

The support stream officially ushers in spring with Rejuvenation’s debut.

Qi Sheng sees from the Guidance feedback’s profession faction curve graph that there’s been a significant increase in the player proportion of support stream recently.

The smallest proportion is damage-bearing stream players, accounting for 4.59%.

They are still the most scarce profession in the current version.

A typical hundred-person team usually only has one damage-bearing player, with the number of magic players making up more than half.

In top-tier guilds like Divine Hall, the proportion of damage-bearing players fluctuates around 25%.

In terms of game experience, magic players are universally acknowledged by the forum as having the best experiential sensation among all profession factions.

In every aspect, they consistently rank first.

Firstly, the output environment, damage resistance is handled by damage-bearing players, augmentations, shields, endurance... handled by support players.

Direct assault is handled by close combat players.

What magic players have to do is unleash their full firepower and relish the joy brought by kills.

This also leads to fierce internal competition among magic players, making team integration the most difficult among all profession factions.

To join a good team, the competition between magic players is overwhelmingly intense, and before joining a team, they must first present their panel to the team leader.

Body Refining Level, Star Vein Slot Level, Life Soul Level, Resonating Weapon... all aspects are scored; even if they pass the interview, they still have to undergo the team’s output circulation test to become a formal member.

In contrast, the damage-taking stream, being extremely scarce, each member is a core asset of the team.

To retain damage-bearing stream players, many teams are even willing to start from scratch and cultivate them.

The cost is that damage-bearing players must endure the suffering of facing damage directly and bear immense team pressure.

If the team gets wiped out, it’s highly likely that the fault lies with the damage-bearing stream player who failed to withstand the damage.

And the turning point for the increase in support player numbers is also due to the "Rejuvenation" indirectly improving the endurance ability of damage-bearing players, assuming the role of the team amplifier.

The strategic weight in the team has risen by one level.

After sequentially reviewing all the information from the Guidance statistical feedback, Qi Sheng’s attention shifted to the project progress currently under development.

Recently, large amounts of sacrificial power have been invested in two projects.

Namely, the optimization and improvement of the Battle Array System and the enhancement of the Battle Formation scale.

Next is the research on "Momentum", which is emotional power.

At this stage, the research on Momentum has already yielded preliminary results.

Qi Sheng still decided, if there are results, to launch them; systems capable of enhancing player combat power, need not be kept under wraps.

Although after the update, there’s one more channel to spend sacrificial power.

But how to choose, is left up to the players themselves.

In this regard, forum Strategy Party players will also provide broad players with high cost-performance reference suggestions.

With clear thoughts, Qi Sheng sent a Spiritual Connection to Superdimension.

An hour later, a global announcement echoed in every player’s mind.

[Challenger Tips (All Channels): The game is about to undergo a version update, the contents of this update are as follows]:


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